EA Lowers Star Wars Battlefront II Hero Cost After Criticism

For the unfamiliar, Star Wars Battlefront II (and its predecessor) is an online shooter set in the Star Wars universe.

When Star Wars Battlefront II launches later this week, most people won't be playing as the iconic figures from the films.

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

Based on the extremely negative feedback on Reddit, maybe EA will rethink how credits are earned in Battlefront 2 before the game's worldwide release on Friday, November 17.

Reddit user "MBMMaverick" recently posted about how it was odd that the franchise's iconic character Darth Vader was locked behind a paywall in a premium game.

In response to this, DICE is dropping the number of credits you need to unlock "top heroes" by 75 percent; Luke Skywalker and Darth Vader can now be unlocked at 15,000 credits, while Emperor Palpatine, Chewbacca, and Leia Organa can be unlocked at 10,000 credits. The big issue with this, as players have calculated together through a spreadsheet, is that it's significantly faster to earn that real money, even at a job earning $7.25 per hour, than it is to earn the in-game credits to do the unlocking-over ten times faster.

These changes are going live today, and now DICE and EA say that they're listening for more feedback. It's lovely, really. And of course, it arrives just as Battlefront publisher Electronic Arts shoots itself in the foot with the most hated Reddit comment of all time. But that's when you see it: almost every beloved character from the Star Wars movies are locked, entirely unplayable despite you having shelled out $60 or more for the game. One person who identified themself as a developer at EA said on Twitter that he has been receiving death threats, and "over 1,600 individual personal attacks" as a result of this.

The model that EA appears to be using for Battlefront II is reminiscient of those used for free-to-play games.

"As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch, the post reads". That starts tomorrow for those who have ordered the Elite Trooper edition, or the end of this week for regular editions of the game.

Instead of random pick-ups littering the field of battle, you amass Battle Points for every action you make in-game, such as kills and working towards an objective.

Battlefront 2 is now playable prior to its launch on November 17th by way of EA Access, with players having therefore been offered an insight into how its microtransaction system functions.

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