The Evil Within 2 launch trailer

The Evil Within 2 trailer

It's perhaps not the cleverest bit of scripting ever, but you get the idea: The situation is bad, and the only things that are going to make it better are bullets and hard noses. The game opened with a forced stealth sequence where the only escape from a demented insane asylum was to sneak by massive, unkillable butchers-cum-wardens.

At long last, The Evil Within 2 has arrived and that means once again we must follow protagonist through the mental horrorscape of STEM. Players never knew where they'd end up next, nor what horrific sights they would be exposed to. "Evil Within 2" would take up approximately 31 GB on the Xbox one, not including future patches, and more space would be needed for the save files as well.

The Evil Within had some pretty grueling difficulty settings when it released back in 2014.

It's not just the grotesque creatures that freely wander the streets of Union that Sebastian must face in his hunt to find Lily... As the in-game description notes, items will be more abundant and Sebastian will be far more resilient than usual. While Mikami has directed the original game, he is not in the director chair for the sequel. "Players must truly prepare themselves in order to survive". What this cerebral horror game does isn't totally new, but it rarely feels routine, and offers plenty of surprises. STEM is a world that can be bent and broken to the will of a few particularly deranged individuals. This concept might have been interesting had the town changed in interesting and unnerving ways across a playthrough, or had it utilized Sebastian's radio equipment to mess with the player (a la P.T.). On top of that, you're only allowed to save seven times throughout the entire game.

The Evil Within 2 is a survival horror directed by game designer John Johanas with Mikami making a return as the game's producer and creative supervisor.

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