'Fortnite' Publisher Epic is Suing Two Alleged Cheaters

Fortnite’s Battle Royale Passes 10 Million Players

In putting out a battle royale game reminiscent of PlayerUnknown's Battlegrounds, publisher Epic Games seemed to have attracted one aspect of the Battlegrounds community it probably didn't want. To architect cheats for Fortnite's new battle royale mode, which now boasts over ten million players, the cheat-makers would have to reverse-engineer and modify the game's source code. Of course, considering the fact that PUBG's sales recently hit 15 million, it looks as if Battle Royale in Fortnite isn't necessarily horning in on the Bluehole Studio's business. That is quite a feat in itself, seeing as not many games could reach those numbers in two weeks. For starters, 44.9 million cumulative hours have been spent playing Battle Royale, and during this time, 58.9 million traps have been found, while over 797 million stairs, walls, ceilings, and floors have been built, and 292.7 million jumps from the battle bus have been taken. Let's just hope that future battle royale games won't be plagued by loot boxes. However, Epic Games has previously said that they plan to include a microtransaction system for cosmetic items which will happen at a later date. As mentioned, these are just two cheaters in a game rife with violators, but the extreme steps Epic is taking to wipe out bad behavior certainly sends a clear message.

Unlike the classic Sparks song, it appears that the gaming town that Fortnite Battle Royale and PUBG inhabit is big enough for the both of them. Chang Han Kim, the vice president and executive producer of Bluehole, stated that they have had an ongoing relationship with Epic Games through the development of PUBG as they are the ones who made UE4, the engine they licensed for the game. "He has also continued to cheat and to induce others to cheat at Fortnite".

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