Mass Effect Andromeda Will Not Be An Open World Game

Just last week, fans learned more about Mass Effect: Andromeda's villains, and the story behind the Pathfinder Initiative has started to take shape ahead of the game's late March release date.

Mass Effect: Andromeda will be getting more publicity and much needed backstories as Dark Horse Comics has partnered up with BioWare to create the game's first graphic novel titled Mass Effect: Discovery.

"I certainly wouldn't call Andromeda an open-world game", Gamble said.

That description of how Mass Effect: Andromeda should be a familiar one to fans of the series, as previous games allowed players to explore large planets. There are no plans to now port the game over to the Nintendo Switch.

BioWare ruled out a Nintendo Switch port for now, although it could happen if there's enough demand.

"But we also don't have to go right to raising the stakes to - you know, two hours in 'hey, you've got this best friend and this best friend, which one do you want to die and which one do you want to survive?' We like to use the term exploration-based game." said Gamble. "The layer on top of that is a layer of exploration", he noted. Given the fact that Mass Effect: Andromeda will place a big importance on side quests, it makes sense a similar feature would be present somewhere in the game. You can journey around some of these planets in the Nomad, however, it's not the conventional sandbox-sort game.

According to Express, BioWare recently revealed its plans to drop the Paragon and Renegade conversation options in favor of a new system that will focus on agreeing and disagreeing with statements, making players think of potential ramifications.

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